https://uxdesign.cc/a-30-60-90-day-plan-for-product-designers-f475aad13815
A few months ago, I transitioned from UX in the consulting industry to a Product Design position. After working for almost 5 years with clients it was time to challenge myself as an in-house designer.
Of course, I was anxious and nervous before the first day.
Reflecting back over what I managed to accomplish in the first three months, I decided to share my learnings and developed a 30–60–90 day guide (including a freebie at the end of the article) for any Product Designer joining a new team.
Being proactive can take you far in your career
A 30–60–90 is a plan co-created between new hires and managers for setting activities and goals to accomplish during the first 3 months.
How do you allocate your efforts can set you out for success and achieve what Michael Watkins calls break-even point: the point at which you have contributed as much value to your new organization as you have consumed from it.
Chances are the company you’re joining might already have an onboarding workflow, including some considerations for the 30–60–90 day plan. It should not be your sole responsibility to come up with a plan from scratch.
However, showing proactiveness on how do you allocate your efforts can set you out for success, and achieve what Michael Watkins calls break-even point: the point at which you have contributed as much value to your new organization as you have consumed from it.
Let’s learn how to speed up reaching the break-even point.
To better prioritize efforts, it is important to learn as much as possible about the people you will be partnering with, the experience and business model of the product, and how the company gets things done.
Depending on your seniority, job expectations, and type of product (consumer, enterprise, B2BC), the weight you give to any of these three areas might be different. As with any resource, pick what works for you and feel free to disregard anything you consider it’s not worth experimenting with.